Reverb Games #10-17 – Catching Up
- January 17th, 2012
REVERB GAMERS 2012, #11: Have you ever played a character that was morally gray, or actually evil? Why or why not? If yes, did you enjoy it?
I think the worst character I ever came up with was for a Fading Suns game: a telepathic dwarf noble who was too ugly and misshapen to appear in public, so he operated through a drugged, telepathically dominated slave-girl. I’m honestly quite glad that game never ran – I’m not sure I could have kept that up.
REVERB GAMERS 2012, #12: Do prefer collaborative or competitive games? What do you think that says about you?
I’m easy. I’ll play pretty much anything. That said, I’ve yet to really enjoy a collaborative story-telling game.
REVERB GAMERS 2012, #13: Who’s the best GM/storyteller/party leader you’ve ever had? What made him/her so great?
I’m honestly not sure. Define ‘best’. I’ve had a lot of good GMs and players, but I can’t pick a standout.
REVERB GAMERS 2012, #14: What kinds of adventures do you enjoy most? Dungeon crawls, mysteries, freeform roleplaying, or something else? What do you think that says about you?
I’m a sucker for a good mystery – or a dungeon crawl. Anything that lets me delve into the world.
REVERB GAMERS 2012, #15: People often talk about the divide between what happens “in game” and “in real life.” Do you maintain that divide in your own play, or do you tend to take what happens to your character personally? Why?
Er, yes, I maintain that divide. The other way lies madness.
REVERB GAMERS 2012, #16: Who was the most memorable foe you’ve ever come up against in a game? How did you beat him/her/it? Or did you?
The Mechanical Turk, in a Hellboy game. He threatened us at gunpoint and demanded legs.
REVERB GAMERS 2012, #17: What was the best reward you’ve ever gotten in a game? What made it so great? How much do you need tangible rewards (loot, leveling, etc.) to enjoy a game?
I can’t recall anything exceptional that I received, but I remember giving a reward that terrified the player. It was part of a long running Legend of the FIve Rings. One of the characters unexpectedly gained the power of the Oracle of Water, effectively becoming a water goddess. She was so overwhelmed with all her new power that the character fled and hid for the rest of the session.